Spirit Island Board Game - Made In Camelot

Spirit Island Board Game

£69.90
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Spirit Island Board Game - Made In Camelot

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Spirit Island Board Game

In stock order before 2pm for same day shipping*
£69.90
Shipping calculated at checkout, starting from £3.99

Pickup available at Made In Camelot

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Spirit Island Board Game

Default Title

Made In Camelot

Pickup available, usually ready in 24 hours

100 Garratt Lane
London SW18 4DJ
United Kingdom

+447576177181
Shipping

Processing time

1 working day.
Ships on Mon, 26 October

Delivery

Estimated delivery*

Express: Tue 27/10 - Wed 28/10
Standard: Wed 28/10 - Thu 29/10
Or collect in SW18, London

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About the game

In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there.

Spirit Island is a complex and thematic co-operative game about defending your island home from colonizing Invaders. Players are different spirits of the land, each with its own unique elemental powers. Every turn, players simultaneously choose which of their power cards to play, paying energy to do so. Using combinations of power cards that match a spirit's elemental affinities can grant free bonus effects. Faster powers take effect immediately, before the Invaders spread and ravage, but other magics are slower, requiring forethought and planning to use effectively. In the Spirit phase, spirits gain energy, and choose how / whether to Grow: to reclaim used power cards, to seek new power, or to spread their presence into new areas of the island.

The Invaders expand across the island map in a semi-predictable fashion. Each turn they explore into some lands (portions of the island); the next turn, they build in those lands, forming towns and cities. The turn after that, they ravage there, bringing blight to the land and attacking any native islanders present. The islanders fight back against the Invaders when attacked, and lend the spirits some other aid, but may not always do so exactly as you'd hoped. Some Powers work through the islanders, helping them, for example, to drive out the Invaders or clean the land of blight.

The game escalates as it progresses: spirits spread their presence to new parts of the island and seek out new and more potent powers, while the Invaders step up their colonization efforts. Each turn represents 1-3 years of alternate history. At game start, winning requires destroying every last explorer, town and city on the board - but as you frighten the Invaders more and more, victory becomes easier: they'll run away even if explorers or even towns and cities remain. Defeat comes if any spirit is destroyed, if the island is overrun by blight, or if the Invader deck is depleted before achieving victory.

The game includes different adversaries to fight against (eg., a Swedish Mining Colony, or a Remote British Colony). Each changes play in different ways, and offers a different path of difficulty boosts to keep the game challenging as you gain skill.

Released in 2017
Designed by R. Eric Reuss
Artwork by Jason Behnke, Loïc Berger, Loïc Billiau, Kat G Birmelin, Cari Corene; Lucas Durham; Rocky Hammer; Sydni Kruger; Nolan Nasser; Jorge Ramos; Adam Rebottaro; Moro Rogers; Graham Sternberg, Shane Tyree, Joshua Wright

Time

1-4 players
Best: 2

Time

90-120 min
of play time

Time

Suggested for
ages 13+

Time

Heavy
complexity

What's in the box?

1 x Invader Board
4 x Modular Island Boards
8 x Spirit Panels
36 x Dahan
20 x Cities
32 x Towns
40 x Explorers
38 x Blight
52 x Spirit Presence
12 x Single-Turn Effect Markers
32 x Energy Markers
20 x Fear Markers
8 x Player Aid Cards
4 x Power Progression Cards
15 x Fear Cards
2 x Terror Level Dividers
2 x Blight Cards
15 x Invader Cards
22 x Major Power Cards
36 x Minor Power Cards
32 x Unique Power Cards
3 x Adversary Panels
3 x Adversary Reminder Tiles
4 x Scenario Panels
1 x Instructions

Box dimensions

Box Dimensions: 295 × 75 × 295 mm / 11.61 × 2.95 × 11.61 in
Box Weight: 1.00 kg / 2.20 lb

Sleeve it up!

Card sizes of Spirit Island Board Game

63 x 88mm (119 cards)
44 x 67mm (15 cards)
152.4 x 101.6mm (7 cards)
230 x 152mm (8 cards)
63 x 88mm (4 cards)
230 x 152mm (35 cards)
63 x 88mm (20 cards)

Shipping and returns

We currently ship within the United Kingdom only, using Royal Mail Tracked 24h or Royal Mail Tracked 48h.

Every product has a different processing time due to stock management. Please refer to the product page for an accurate overview.

We offer a 40% discount on standard shipping over £49. Free standard shipping is available on orders valued at £99 or above. Express shipping is excluded from this offer.

Shipping rates are calculated at checkout based on your order's weight and size. 


Returns
We want you to love everything you get from Made in Camelot, but if something’s not right, please refer to our return policy.

*We dispatch orders from Monday to Friday at 5pm, excluding bank holidays.

Please note that the service used, Royal Mail Tracked 24, is not guaranteed. It only provides a next-day aim, meaning delivery can occasionally take longer.

Estimated delivery times depend on the shipping option chosen at checkout. Standard shipping aims to deliver in 2 to 3 workings days, and express shipping 1 to 2 working days.

If your order contains items with different processing times such as pre-order, restocking, or backorder items, your parcel will be shipped once all items are ready, based on the longest processing time. Where available, you can opt for separate dispatches at an additional shipping cost. Please note that backorder items are subject to distributor availability.

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