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Spirit Island Made In Camelot

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Spirit Island

£69.90

Pickup available at General

Usually ready in 24 hours

Spirit Island

Default Title

General

Pickup available, usually ready in 24 hours

100 Garratt Lane
Made In Camelot
London SW18 4DJ
United Kingdom

+447576177181
Shipping

Processing time

5 working days . Ships on
Tue, 28 October

Delivery

Estimated delivery*

Wed, 29 October -
Sat, 01 November

Klarna

Flexible payment

Buy now, pay later
with Klarna or PayPal

About the game

In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there.

Spirit Island is a complex and thematic co-operative game about defending your island home from colonizing Invaders. Players are different spirits of the land, each with its own unique elemental powers. Every turn, players simultaneously choose which of their power cards to play, paying energy to do so. Using combinations of power cards that match a spirit's elemental affinities can grant free bonus effects. Faster powers take effect immediately, before the Invaders spread and ravage, but other magics are slower, requiring forethought and planning to use effectively. In the Spirit phase, spirits gain energy, and choose how / whether to Grow: to reclaim used power cards, to seek new power, or to spread their presence into new areas of the island.

The Invaders expand across the island map in a semi-predictable fashion. Each turn they explore into some lands (portions of the island); the next turn, they build in those lands, forming towns and cities. The turn after that, they ravage there, bringing blight to the land and attacking any native islanders present. The islanders fight back against the Invaders when attacked, and lend the spirits some other aid, but may not always do so exactly as you'd hoped. Some Powers work through the islanders, helping them, for example, to drive out the Invaders or clean the land of blight.

The game escalates as it progresses: spirits spread their presence to new parts of the island and seek out new and more potent powers, while the Invaders step up their colonization efforts. Each turn represents 1-3 years of alternate history. At game start, winning requires destroying every last explorer, town and city on the board - but as you frighten the Invaders more and more, victory becomes easier: they'll run away even if explorers or even towns and cities remain. Defeat comes if any spirit is destroyed, if the island is overrun by blight, or if the Invader deck is depleted before achieving victory.

The game includes different adversaries to fight against (eg., a Swedish Mining Colony, or a Remote British Colony). Each changes play in different ways, and offers a different path of difficulty boosts to keep the game challenging as you gain skill.

Released in 2017
Designed by R. Eric Reuss
Artwork by Jason Behnke, Loïc Berger, Loïc Billiau, Kat G Birmelin, Cari Corene; Lucas Durham; Rocky Hammer; Sydni Kruger; Nolan Nasser; Jorge Ramos; Adam Rebottaro; Moro Rogers; Graham Sternberg, Shane Tyree, Joshua Wright

Box contents

1 x Invader Board
4 x Modular Island Boards
8 x Spirit Panels
36 x Dahan
20 x Cities
32 x Towns
40 x Explorers
38 x Blight
52 x Spirit Presence
12 x Single-Turn Effect Markers
32 x Energy Markers
20 x Fear Markers
8 x Player Aid Cards
4 x Power Progression Cards
15 x Fear Cards
2 x Terror Level Dividers
2 x Blight Cards
15 x Invader Cards
22 x Major Power Cards
36 x Minor Power Cards
32 x Unique Power Cards
3 x Adversary Panels
3 x Adversary Reminder Tiles
4 x Scenario Panels
1 x Instructions

Box dimensions

Box Dimensions: 295 × 75 × 295 mm / 11.61 × 2.95 × 11.61 in
Box Weight: 1.00 kg / 2.20 lb

Sleeve it up!

Spirit Island has cards sets of the following sizes

  • 63 x 88mm (119 cards)
  • 44 x 67mm (15 cards)
  • 152.4 x 101.6mm (7 cards)
  • 230 x 152mm (8 cards)
  • 63 x 88mm (4 cards)
  • 230 x 152mm (35 cards)
  • 63 x 88mm (20 cards)

1-4 players
Best: 2

90-120 min
of play time

Suggested for
ages 13+

Heavy
complexity

*Delivery date depends on the shipping method chosen at checkout. If your order includes products with different processing times, your parcel will be dispatched according to the longest one

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